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Descending tutorial

What is this?

This is my capstone for my senior year of college. It is a 1-4 player dungeon crawler where players must make their way through dungeons in order to save a child from a corrupt utopian civilization.

Role/ Team

Role: Composer

Team Size: 2

Josiah Hunt: Programmer

Development time 

3 Weeks

Level Progression

Game Features

  • Challenging gameplay

  • Death Counter

  • Simple Art

  • Gameplay synced with music

Programs Used

  • Construct 2

  • FL Studio

Project Goals 

The goal of this game was to make a game that was challenging, and use a very simple art style. For this reason, the game art is simple shapes and is mostly black and white excluding the dangerous obstacles which are bright red. We also wanted music to play a part in the game besides just being there in the background so we made the actions on the screen correspond to the actions on screen as well evolve as the player progressed through the game. 

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